WW1 Trench - Unreal Engine R&D

I took existing meshes from "Five Telegrams", a project I worked on with 59 Productions in 2018, and brought them into Unreal Engine 5 via the Datasmith plugin. I then used the incredible flexibility of the engine to render out in various lighting states

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2D / 3D ANIMATION | CREATIVE LEAD | STORYBOARDING | ART DIRECTION | VIRTUAL REALITY / VR | PROJECTION MAPPING | 3D MODELING | RENDERING | PARTICLE SIMULATIONS

3DS MAX | NOTCH | TYFLOW | AFTER EFFECTS | UNREAL ENGINE | CORONA | REDSHIFT | FSTORM | VRAY | REALFLOW | ADOBE CREATIVE SUITE | ELEMENT 3D | SUBSTANCE DESIGNER

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