WW1 Trench - Unreal Engine R&D

I took existing meshes from "Five Telegrams", a project I worked on with 59 Productions in 2018, and brought them into Unreal Engine 5 via the Datasmith plugin. I then used the incredible flexibility of the engine to render out in various lighting states

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Established by Creative Director David Curtis, we have been specialising in 2D & 3D motion graphics, projection mapping and virtual reality since 2003.

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