Kan Ya Ma Kan projections

I used Unreal Engine to create an ocean scene that goes from calm to stormy, and also various caverns, caves and MIddle Eastern street scenes.  There were four projection surfaces in all as you can see on the previs above, each around 4k in resolution.

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KAN1
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KAN5
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KAN2
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LOGO_NEW_SPLIT4b

2D / 3D ANIMATION | CREATIVE LEAD | STORYBOARDING | ART DIRECTION | VIRTUAL REALITY / VR | PROJECTION MAPPING | 3D MODELING | RENDERING | PARTICLE SIMULATIONS

3DS MAX | NOTCH | TYFLOW | AFTER EFFECTS | UNREAL ENGINE | CORONA | REDSHIFT | FSTORM | VRAY | REALFLOW | ADOBE CREATIVE SUITE | ELEMENT 3D | SUBSTANCE DESIGNER

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