Kan Ya Ma Kan projections

I used Unreal Engine to create an ocean scene that goes from calm to stormy, and also various caverns, caves and MIddle Eastern street scenes.  There were four projection surfaces in all as you can see on the previs above, each around 4k in resolution.

KAN14
KAN15
KAN4
KAN1
KAN8
KAN20
KAN5
KAN19
KAN13
KAN11
KAN16
KAN9
KAN6
KAN7
KAN21
KAN2
KAN17
KAN18
KAN10
KAN12
LOGO_NEW_SPLIT4b

2D / 3D ANIMATION | CREATIVE LEAD | STORYBOARDING | ART DIRECTION | VIRTUAL REALITY / VR | PROJECTION MAPPING | 3D MODELING | RENDERING | PARTICLE SIMULATIONS

3DS MAX | NOTCH | TYFLOW | AFTER EFFECTS | UNREAL ENGINE | CORONA | REDSHIFT | FSTORM | VRAY | REALFLOW | ADOBE CREATIVE SUITE | ELEMENT 3D | SUBSTANCE DESIGNER

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